What is my art about
My artistic practice is based on the construction of visual worlds where urban environments, human figures and symbolic structures coexist within a single narrative space. Rather than illustrating a fixed message, my work explores tensions between different visual systems, combining influences from street art, illustration, graphic design and mural painting.
Today, my work is primarily defined by contemporary figurative murals that integrate cyberpunk atmospheres with Art Nouveau inspired compositional structures. These two references may appear distant, but their combination creates a coherent visual language where ornamental design and technological density intersect.
Inspirations and Influences
My visual universe is rooted in a wide range of influences drawn from science fiction, illustration, animation and fine arts. One of the earliest and most important references in my development is the work of Katsuhiro Otomo, particularly *Akira*, which introduced me to dense urban worlds where architecture, energy and human figures merge into complex visual ecosystems.
Another major influence is Syd Mead, whose futuristic environments, especially in Blade Runner, shaped my understanding of how cities can be imagined as layered systems of information, structures and atmospheric density. These worlds established a foundation for my interest in urban complexity and speculative environments.
From a more graphic perspective, the early works of Akira Toriyama also played a role in my visual education, particularly in terms of composition, character design and visual rhythm.
During my academic studies in fine arts and graphic design, I encountered historical and modern artistic movements that expanded this foundation. Wassily Kandinsky introduced me to the emotional and abstract potential of form and colour, while Alfons Mucha offered a radically different approach based on ornamental structure, rhythm and decorative composition.
These references do not function as direct influences to be reproduced, but rather as structural tools that inform how I construct images today.
Artistic Language and Visual Construction
My current artistic language is based on the idea that a mural is not a single image, but a layered system. Each composition is built through the interaction of different visual elements: characters, architecture, textures, organic forms and mechanical structures.
The city is often the starting point of my work. Not as a realistic representation, but as a conceptual framework where fragments of buildings, infrastructure and urban density are reorganised into new visual configurations.
Within these environments, characters play a central role. They are not isolated portraits but integrated elements within larger compositions. They function as narrative anchors that guide the viewer through complex visual spaces.
The combination of cyberpunk aesthetics and Art Nouveau inspired structures allows me to create tension between two visual logics: one based on technological density and fragmentation, the other on flow, ornamentation and organic continuity.





